Intruder Alarm
Harmonized Trio
Stormchaser's Talent
Prerequisites
What do I need to start this combo?
| All cards on the battlefield (Harmonized Trio // Brainstorm without summoning sickness on the battlefield and Stormchaser's Talent is level 3 on the battlefield). | |
| You control a creature that can tap to produce at least . You control two untapped creatures excluding the mana-producing creature and Harmonized Trio. |
Steps
How does this combo work?
1 | Activate a creature by tapping it, adding at least . |
2 | Activate Harmonized Trio by tapping it and two other creatures you control, causing it to become prepared. |
3 | Cast a copy of Brainstorm by paying . |
4 | Stormchaser's Talent and each creature you control that has prowess triggers. |
5 | Resolve all prowess triggers as applicable, giving those creatures +1/+1 until end of turn. |
6 | Resolve the Stormchaser's Talent trigger, creating a creature token. |
7 | When the creature token enters, Intruder Alarm triggers, untapping all creatures. |
8 | Resolve Brainstorm, causing you to draw three cards and put two cards from your hand onto the top of your library. |
9 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite creature ETB | |
| Near-infinite creature tokens | |
| Near-infinite magecraft triggers | |
| Near-infinite storm count | |
| Near-infinite untap of all creatures |
Combo Metadata
13
DECKS
0.00%
OF 1887524 ELIGIBLE DECKS
Rank 31038
MOST PLAYED OF 67861 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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