High Tide
Kelpie Guide
Freed from the Real
Prerequisites
What do I need to start this combo?
| High Tide in hand. | |
| Kelpie Guide and Freed from the Real on the battlefield. | |
| You control an Island.
Freed from the Real attached to Kelpie Guide.
Freed from the Real attached to Kelpie Guide.
Kelpie Guide does not have summoning sickness.
You control a permanent that can tap to produce at least | |
| available |
Steps
How does this combo work?
1 | Cast High Tide by paying . |
2 | Activate an Island by tapping it, adding . |
3 | High Tide triggers, adding . |
4 | Activate Kelpie Guide by tapping it, untapping the Island. |
5 | Activate Freed from the Real by paying , untapping Kelpie Guide. |
6 | Repeat from step 2. |
7 | Activate any mana-producing permanent you control by tapping it, adding at least |
8 | Activate Kelpie Guide's first ability by tapping it, untapping the mana-producing permanent. |
9 | Activate Freed from the Real's second ability by paying , untapping Kelpie Guide. |
10 | Repeat. |
Results
What do I get from this combo?
| Infinite untap of permanents you control | |
| Infinite blue mana | |
| Infinite mana permanents you control can produce |
Combo Metadata
2423
DECKS
0.05%
OF 5086927 ELIGIBLE DECKS
Rank 2360
MOST PLAYED OF 67861 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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