Ghostly Flicker
Mana Matrix
Archaeomancer
Meteorite
Prerequisites
What do I need to start this combo?
| Ghostly Flicker in hand. | |
| All other permanents on the battlefield. |
Steps
How does this combo work?
1 | Activate Meteorite by tapping it, adding . |
2 | Cast Ghostly Flicker by paying , targeting Meteorite and Archaeomancer, blinking them. |
3 | When Archaeomancer enters the battlefield, return Ghostly Flicker to you hand. |
4 | When Meteorite enters the battlefield, deal 2 damage to any target. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite damage | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite magecraft triggers | |
| Infinite storm count |
Combo Metadata
5
DECKS
0.00%
OF 3682413 ELIGIBLE DECKS
Rank 29264
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Urza, Lord High Artificer
0.0%inclusion2 decks17.2K decks
Mizzix of the Izmagnus
0.0%inclusion1 decks5.38K decks
Illuna, Apex of Wishes
0.0%inclusion1 decks3.37K decks
Rowan Kenrith // Will Kenrith
0.1%inclusion1 decks877 decks
High Synergy Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands