Grand Architect
Staff of Domination
Rise and Shine
Prerequisites
What do I need to start this combo?
| Rise and Shine in hand. | |
| Grand Architect and Staff of Domination on the battlefield. | |
Steps
How does this combo work?
1 | Cast Rise and Shine by paying |
2 | Activate Grand Architect's first ability by paying , causing Staff of Domination to become blue until end of turn. |
3 | Activate Grand Architect's second ability by tapping Staff of Domination, adding that can only be spent to cast artifact spells or to activate abilities of artifacts. |
4 | Activate Staff of Domination's first ability by paying |
5 | Repeat from step 3. |
6 | Once you have infinite mana, you may instead tap Staff of Domination using its other abilities if it does not have summoning sickness. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite colorless mana that can only be spent to activate abilities of artifacts | |
| Infinite colorless mana that can only be spent to cast artifact spells | |
| Infinite draw triggers | |
| Infinite lifegain | |
| Infinite lifegain triggers | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures you control |
Combo Metadata
54
DECKS
0.00%
OF 4602985 ELIGIBLE DECKS
Rank 17909
MOST PLAYED OF 58440 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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