Wizard Mentor
Wormfang Manta
Torpor Orb
Prerequisites
What do I need to start this combo?
| Wormfang Manta in hand. | |
| Wizard Mentor and Torpor Orb on the battlefield. | |
| Wizard Mentor does not have summoning sickness. | |
Steps
How does this combo work?
1 | During your precombat main phase, cast Wormfang Manta by paying |
2 | Wormfang Manta's first ability does not trigger due to Torpor Orb. |
3 | Activate Wizard Mentor by tapping it, returning it and Wormfang Manta from the battlefield to your hand. |
4 | When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one. |
5 | Cast Wizard Mentor by paying |
6 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
2
DECKS
0.00%
OF 3712438 ELIGIBLE DECKS
Rank 35609
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.