Atemsis, All-Seeing
Livewire Lash
Artful Dodge
Prerequisites
What do I need to start this combo?
| Artful Dodge in hand. | |
| Atemsis and Livewire Lash on the battlefield. | |
| Livewire Lash attached to Atemsis. You have at most three opponents. If you have three opponents, Atemsis cannot have summoning sickness. You have at least six cards in hand with different mana values excluding Artful Dodge. | |
| , plus an additional if you have three opponents available |
Steps
How does this combo work?
1 | Cast Artful Dodge by paying , targeting Atemsis. |
2 | Atemsis triggers, dealing 2 damage to an opponent. |
3 | Atemsis triggers, causing you to reveal your hand, and causing the damaged opponent to lose the game. |
4 | Resolve Artful Dodge, causing Atemsis to be unblockable this turn. |
5 | If you have one opponent remaining, skip to step 9. |
6 | Otherwise, cast Artful Dodge from your graveyard for its flashback cost by paying , targeting Atemsis. |
7 | Repeat steps 2 and 3 one additional time. |
8 | Resolve Artful Dodge, exiling it. |
9 | Deal combat damage to the remaining opponent using Atemsis. |
10 | Atemsis triggers, causing you to reveal your hand, and causing the damaged opponent to lose the game. |
Results
What do I get from this combo?
| Each opponent loses the game |
Combo Metadata
9
DECKS
0.00%
OF 3682413 ELIGIBLE DECKS
Rank 24696
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.