Emry, Lurker of the Loch
Urza, Lord High Artificer
Mirran Spy
Aether Spellbomb
Glaring Fleshraker
Prerequisites
What do I need to start this combo?
| Aether Spellbomb in hand or in your graveyard. | |
| All other permanents on the battlefield (Emry without summoning sickness on the battlefield). | |
Steps
How does this combo work?
1 | If Aether Spellbomb is in your graveyard, activate Emry by tapping it, targeting Aether Spellbomb. |
2 | Cast Aether Spellbomb either from your hand or from your graveyard by paying |
3 | Mirran Spy and Glaring Fleshraker's first ability trigger. |
4 | Resolve the Mirran Spy trigger, untapping Emry. |
5 | Resolve the Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token. |
6 | When the Eldrazi Spawn enters, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent. |
7 | Activate the Eldrazi Spawn by sacrificing it, adding . |
8 | Activate Urza's first ability by tapping Aether Spellbomb, adding . |
9 | Activate Aether Spellbomb's second ability by paying |
10 | Repeat. |
Results
What do I get from this combo?
| Near-infinite damage | |
| Infinite card draw | |
| Near-infinite ETB | |
| Infinite draw triggers | |
| Near-infinite storm count | |
| Near-infinite LTB | |
| Near-infinite death triggers | |
| Near-infinite sacrifice triggers | |
| Return any number of creatures to their owners' hands |
Combo Metadata
433
DECKS
0.01%
OF 4671603 ELIGIBLE DECKS
Rank 7240
MOST PLAYED OF 60002 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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