Urza, Lord High Artificer
Deadeye Navigator
Genesis Chamber
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Deadeye Navigator is paired with Urza. | |
Steps
How does this combo work?
1 | Activate Urza by paying |
2 | When Urza enters the battlefield, it, Deadeye Navigator's soulbond ability and Genesis Chamber trigger. |
3 | Resolve the Urza trigger, creating a 0/0 Construct artifact creature token. |
4 | Resolve the Genesis Chamber trigger, creating a 1/1 Myr artifact creature token. |
5 | Resolve the Deadeye Navigator trigger, repairing it and Urza. |
6 | Activate Urza's first ability twice by tapping the Myr and Construct, adding . |
7 | Repeat. |
Results
What do I get from this combo?
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite tapped creature tokens |
Combo Metadata
243
DECKS
0.01%
OF 4816228 ELIGIBLE DECKS
Rank 9952
MOST PLAYED OF 61723 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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