Maddening Cacophony
Fraying Sanity
Prerequisites
What do I need to start this combo?
| Fraying Sanity on the battlefield (Fraying Sanity attached to an opponent on the battlefield). | |
| Maddening Cacophony in hand. | |
Steps
How does this combo work?
1 | Cast Maddening Cacophony with kicker by paying |
2 | At the beginning of your end step, Fraying Sanity triggers, causing the opponent enchanted by Fraying Sanity to mill cards equal to the number of cards put into their graveyard this turn. |
Results
What do I get from this combo?
| Infinite mill for target opponent | |
| Near-infinite mill |
Combo Metadata
27916
DECKS
0.60%
OF 4645703 ELIGIBLE DECKS
Rank 84
MOST PLAYED OF 59153 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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