Archaeomancer
Riptide Laboratory
Turnabout
Prerequisites
What do I need to start this combo?
| Riptide Laboratory on the battlefield. | |
| Archaeomancer and Turnabout in hand. | |
| Lands you control except Riptide Laboratory can tap to produce at least |
Steps
How does this combo work?
1 | Activate any number of lands by tapping them, adding at least |
2 | Cast Turnabout by paying |
3 | Cast Archaeomancer by paying |
4 | When Archaeomancer enters the battlefield, it triggers, returning Turnabout from your graveyard to your hand. |
5 | Activate Riptide Laboratory's second ability by paying |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite creature LTB | |
| Infinite creature ETB | |
| Infinite storm count | |
| Infinite mana lands you control can produce | |
| Infinite magecraft triggers | |
| Infinite untap of lands you control |
Combo Metadata
1046
DECKS
0.02%
OF 4928950 ELIGIBLE DECKS
Rank 4300
MOST PLAYED OF 65098 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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