Orvar, the All-Form
Treachery
Whim of Volrath
Prerequisites
What do I need to start this combo?
| Whim of Volrath in hand. | |
| Orvar and Treachery on the battlefield. | |
| You control up to five lands that can tap to produce at least |
Steps
How does this combo work?
1 | Activate up to five lands you control by tapping them, adding at least |
2 | Cast Whim of Volrath with buyback by paying |
3 | Orvar's first ability triggers, causing you to create a copy of Treachery and attach it to any creature. |
4 | The Treachery token enters the battlefield, causing you to untap up to five lands. |
5 | Resolve Whim of Volrath, changing nothing and returning it to your hand. |
6 | Repeat. |
7 | Once you have infinite mana, you can target any other permanents you control in step 2 to get infinite token copies of them. |
Results
What do I get from this combo?
| Gain control of all creatures | |
| Infinite copies of permanents you control | |
| Infinite magecraft triggers | |
| Infinite mana lands you control can produce | |
| Infinite storm count | |
| Infinite untap of lands you control |
Combo Metadata
708
DECKS
0.02%
OF 3992799 ELIGIBLE DECKS
Rank 4474
MOST PLAYED OF 47336 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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