Wormfang Manta
Torpor Orb
Conjurer's Closet
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. |
Steps
How does this combo work?
1 | At the beginning of your end step Conjurer's Closet triggers, exiling Wormfang Manta and returns it to the battlefield. |
2 | On LTB Wormfang Manta triggers, giving you an extra turn. |
3 | On ETB Torpor Orb prevents Wormfang Manta's trigger, so you do not skip your next turn. |
4 | Take your extra turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
23
DECKS
0.00%
OF 4080535 ELIGIBLE DECKS
Rank 20495
MOST PLAYED OF 48710 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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