Perilous Forays
Tiller Engine
Mole Man, Moloid Master
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least one additional creature. | |
Steps
How does this combo work?
1 | Activate Perilous Forays by paying |
2 | When the land enters the battlefield, Tiller Engine and Mole Man trigger. |
3 | Resolve the Tiller Engine trigger, untapping the land. |
4 | Resolve the Mole Man trigger, creating a creature token. |
5 | Activate the land by tapping it, adding |
6 | Repeat. |
Results
What do I get from this combo?
| Put all lands with a basic land type from your library onto the battlefield tapped |
Combo Metadata
20
DECKS
0.00%
OF 880799 ELIGIBLE DECKS
Rank 26213
MOST PLAYED OF 64990 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Grizzlegom, Hurloon Hero
0.3%inclusion4 decks1.32K decks
Top Commanders
The Necrobloom
0.1%inclusion4 decks4.37K decks
Toph, Hardheaded Teacher
0.2%inclusion3 decks1.40K decks
Hearthhull, the Worldseed
0.0%inclusion1 decks9.53K decks
Toph, the First Metalbender
0.0%inclusion1 decks8.89K decks
Omnath, Locus of Rage
0.1%inclusion1 decks1.47K decks
Teval, the Balanced Scale
0.0%inclusion1 decks9.48K decks
Karametra, God of Harvests
0.1%inclusion1 decks1.25K decks
Kynaios and Tiro of Meletis
0.0%inclusion1 decks5.19K decks
Lumra, Bellow of the Woods
0.0%inclusion1 decks2.24K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands