Vigor
Michelangelo, Weirdness to 11
Walking Ballista
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Walking Ballista with two or more +1/+1 counters on it on the battlefield). | |
| Walking Ballista has a +1/+1 counter on it. |
Steps
How does this combo work?
1 | Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor. |
2 | Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target. |
3 | Repeat. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on creatures you control | |
| Infinite damage |
Combo Metadata
118
DECKS
0.14%
OF 87095 ELIGIBLE DECKS
Rank 11338
MOST PLAYED OF 48292 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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