Super State
Triumph of the Hordes
Prerequisites
What do I need to start this combo?
| Super State on the battlefield. | |
| Triumph of the Hordes in hand. | |
| An opponent cannot block the creature that has Super State attached. | |
Steps
How does this combo work?
1 | Cast Triumph of the Hordes by paying |
2 | Deal combat damage using the creature that has Super State and Triumph of the Hordes attached, causing the opponent it was attacking to get at least ten poison counters. The opponent loses the game as a state-based action due to having ten or more poison counters. |
3 | Super State triggers, causing the creature to cause each opponent to get at least ten poison counters. The opponents lose the game as a state-based action due to having ten or more poison counters. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Each opponent gets 10 poison counters |
Combo Metadata
295
DECKS
0.03%
OF 1153422 ELIGIBLE DECKS
Rank 6992
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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