Weaver of Harmony
Curse of Bounty
Prerequisites
What do I need to start this combo?
| Weaver of Harmony and Curse of Bounty on the battlefield. | |
| Weaver of Harmony does not have summoning sickness. You control at least two mana-producing nonland permanents, one of which must be able to produce at least . You control another creature that can attack this turn. Curse of Bounty attached to any opponent. |
Steps
How does this combo work?
1 | Declare any creature you control as an attacker, attacking the opponent with Curse of Bounty attached, triggering Curse of Bounty. |
2 | Holding priority, activate all mana-producing nonland permanents you control by tapping them, adding at least |
3 | Activate Weaver of Harmony by paying and tapping it, copying Curse of Bounty's trigger. |
4 | Resolve the copy of Curse of Bounty's trigger, untapping all nonland permanents you control. |
5 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite mana nonland permanents you control can produce | |
| Infinite untap of nonland permanents you control |
Combo Metadata
290
DECKS
0.01%
OF 3482260 ELIGIBLE DECKS
Rank 7081
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed early game?
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