Badgermole Cub
Deserted Temple
Rings of Brighthearth
Tectonic Split
Prerequisites
What do I need to start this combo?
| Badgermole Cub in hand. | |
| All other permanents on the battlefield. | |
| You control an untapped land. | |
Steps
How does this combo work?
1 | Cast Badgermole Cub by paying |
2 | Activate a land you control by tapping it, adding three mana of any color due to the ability given to it by Tectonic Split. |
3 | Badgermole Cub's second ability triggers, adding . |
4 | Activate Deserted Temple's second ability by paying |
5 | Rings of Brighthearth triggers, causing you to pay |
6 | Resolve both Deserted Temple abilities, untapping Deserted Temple and the other land. |
7 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite colored mana | |
| Infinite mana lands you control can produce | |
| Infinite untap of lands you control |
Combo Metadata
1
DECKS
Rank 52574
MOST PLAYED OF 60646 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.