The Red Terror
Animation Module
Krark-Clan Ironworks
Terror of the Peaks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You have a way to cause a creature with power 1 or greater to enter the battlefield under your control. | |
Steps
How does this combo work?
1 | Cause a creature to enter the battlefield under your control. |
2 | Terror of the Peaks triggers, dealing damage to an opponent equal to the creature's power. |
3 | The Red Terror triggers, putting a +1/+1 counter on itself. |
4 | Animation Module triggers, causing you to pay |
5 | When the Servo enters the battlefield, Terror of the Peaks triggers. |
6 | Holding priority, activate Krark-Clan Ironworks by sacrificing the Servo, adding . |
7 | Resolve the Terror of the Peaks trigger, dealing 1 damage to an opponent. |
8 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on The Red Terror | |
| Infinite colorless mana | |
| Infinite creature tokens | |
| Infinite damage | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers |
Combo Metadata
1
DECKS
Rank 41529
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.