Blazing Sunsteel
Screaming Nemesis
Prerequisites
What do I need to start this combo?
| Blazing Sunsteel and Screaming Nemesis on the battlefield (Blazing Sunsteel attached to Screaming Nemesis on the battlefield). | |
| You have a way to deal damage to Screaming Nemesis. | |
| Screaming Nemesis has indestructible. |
Steps
How does this combo work?
1 | Deal damage to Screaming Nemesis. |
2 | Screaming Nemesis and Blazing Sunsteel trigger. |
3 | Resolve the Screaming Nemesis trigger, dealing damage to any target. |
4 | Resolve the Blazing Sunsteel trigger, dealing damage to Screaming Nemesis. |
5 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite damage | |
| Opponents can't gain life for the rest of the game |
Combo Metadata
4262
DECKS
0.10%
OF 4484682 ELIGIBLE DECKS
Rank 1272
MOST PLAYED OF 59759 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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