Malignus
Pandemonium
Angrath's Marauders
Prerequisites
What do I need to start this combo?
| Malignus in hand. | |
| Pandemonium and Angrath's Marauders on the battlefield. | |
Steps
How does this combo work?
1 | Cast Malignus by paying |
2 | When Malignus enters the battlefield, Pandemonium triggers, dealing an amount of damage equal to twice Malignus' power to an opponent. |
3 | The opponent loses the game due to having zero or less life. |
Results
What do I get from this combo?
| Near-infinite damage | |
| Target opponent loses the game |
Combo Metadata
24
DECKS
0.00%
OF 4639963 ELIGIBLE DECKS
Rank 23396
MOST PLAYED OF 57943 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Norin the Wary
0.1%inclusion12 decks8.39K decks
Solphim, Mayhem Dominus
0.0%inclusion2 decks5.27K decks
Tannuk, Steadfast Second
0.0%inclusion2 decks9.27K decks
Ilharg, the Raze-Boar
0.1%inclusion1 decks1.17K decks
Neheb, the Eternal
0.0%inclusion1 decks4.02K decks
Ziatora, the Incinerator
0.0%inclusion1 decks10.4K decks
Calamity, Galloping Inferno
0.1%inclusion1 decks1.75K decks
Raph & Mikey, Troublemakers
0.0%inclusion1 decks5.59K decks
Alena, Kessig Trapper // Halana, Kessig Ranger
0.2%inclusion1 decks490 decks
Bello, Bard of the Brambles
0.0%inclusion1 decks26.7K decks
Norin, Swift Survivalist
0.1%inclusion1 decks1.63K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Artifacts
Utility Lands
Mana Artifacts
Lands