Spinerock Tyrant
Heat Shimmer
Prerequisites
What do I need to start this combo?
| Spinerock Tyrant and Creature that Returns an Instant or Sorcery from Graveyard to Hand on Entering on the battlefield. | |
| Heat Shimmer and Instant or Sorcery that Targets a Creature and Creates Treasure in hand. | |
Steps
How does this combo work?
1 | Cast Heat Shimmer by paying its mana cost targeting the creature that can recur spells. |
2 | When you cast that spell, Spinerock Tyrant triggers, copying Heat Shimmer and choosing Spinerock Tyrant as its target. |
3 | Resolve the copy of Heat Shimmer, creating a Spinerock Tyrant token. |
4 | Resolve the original Heat Shimmer, creating a token copy of the spell recursion creature. |
5 | When that token enters, it triggers, returning Heat Shimmer from your graveyard to your hand. |
6 | Repeat from step 1 one additional time, resulting in a total of five Spinerock Tyrants. |
7 | Cast the spell that creates a Treasure token by paying its mana cost, targeting any creature. |
8 | Each copy of Spinerock Tyrant triggers, copying that spell once for each Spinerock Tyrant you control. |
9 | Resolve all copies of that spell, creating at least one Treasure token each time. |
10 | Activate those Treasure tokens by tapping and sacrificing them, adding one mana per Treasure. |
11 | Cast Heat Shimmer by paying its mana cost targeting the spell recursion creature. |
12 | When you cast that spell, each copy of Spinerock Tyrant triggers, copying Heat Shimmer once for each Spinerock Tyrant and choosing the spell recursion creature once and Spinerock Tyrant as each additional spell's target. |
13 | Resolve all copies of that spell, creating two copies of the spell recursion creature and additional copies of Spinerock Tyrant. |
14 | When the first spell recursion creature token enters, it triggers, returning the spell that creates Treasure from your graveyard to your hand. |
15 | When the second spell recursion creature token enters, it triggers, returning Heat Shimmer from your graveyard to your hand. |
16 | Repeat from step 7. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite Treasure tokens | |
| Infinite colored mana | |
| Infinite copies of creatures you control | |
| Infinite magecraft triggers | |
| Infinite storm count |
Combo Metadata
187
DECKS
0.01%
OF 1847215 ELIGIBLE DECKS
Rank 11071
MOST PLAYED OF 59971 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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