Dockside Extortionist
Cloudstone Curio
Prerequisites
What do I need to start this combo?
| Cloudstone Curio on the battlefield. | |
| Dockside Extortionist in hand. | |
| You control a nontoken nonartifact creature. Opponents control a number of artifacts and/or enchantments equal to or greater than three plus the mana value of the additional nonartifact creature card. | |
Steps
How does this combo work?
1 | Cast Dockside Extortionist by paying |
2 | Dockside Extortionist enters the battlefield, triggering itself and Cloudstone Curio. |
3 | Resolve the Dockside Extortionist trigger, creating a number of Treasure tokens equal to the number of artifacts and/or enchantments your opponent control. |
4 | Resolve the Cloudstone Curio trigger, returning the additional nontoken nonartifact creature from the battlefield to your hand. |
5 | Activate a Treasure token by tapping and sacrificing it, adding one mana of any color. |
6 | Repeat step 5 until you have enough mana to cast the additional creature card. |
7 | Cast the additional creature by paying its mana cost. |
8 | The creature enters the battlefield, triggering Cloudstone Curio, returning Dockside Extortionist from the battlefield to your hand. |
9 | Activate two Treasure tokens by tapping and sacrificing them, adding |
10 | Repeat. |
Results
What do I get from this combo?
| Infinite artifact ETB | |
| Infinite artifact LTB | |
| Infinite artifact sacrifice triggers | |
| Infinite artifact tokens | |
| Infinite colored mana | |
| Infinite death triggers | |
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite creature sacrifice triggers | |
| Infinite storm count | |
| Infinite Treasure tokens |
Combo Metadata
732
DECKS
0.01%
OF 4943749 ELIGIBLE DECKS
Rank 5500
MOST PLAYED OF 64990 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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