Origin Spellbomb
Salvaging Station
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
Steps
How does this combo work?
1 | Activate Origin Spellbomb by paying |
2 | Origin Spellbomb leaves the battlefield; choose not to pay for its trigger to draw a card. |
3 | Activate Krark-Clan Ironworks by sacrificing the Myr, adding . |
4 | The Myr dies, triggering Salvaging Station, untapping Salvaging Station. |
5 | Activate Salvaging Station by tapping it, returning Origin Spellbomb from your graveyard to the battlefield. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite colorless mana | |
| Infinite death triggers | |
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite creature sacrifice triggers |
Combo Metadata
131
DECKS
0.00%
OF 4555259 ELIGIBLE DECKS
Rank 13239
MOST PLAYED OF 62341 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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