Myr Battlesphere
Eldrazi Displacer
Krark-Clan Ironworks
Skullclamp
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| available |
Steps
How does this combo work?
1 | Spend |
2 | Myr Battlesphere ETBs, creating 4 Myr tokens. |
3 | Sacrifice two tokens to Krark-Clan Ironworks for 4 . |
4 | Use the mana to activate Eldrazi Displacer's ability, targeting the Battlesphere. |
5 | Repeat for infinite Myr tokens and colorless mana. |
6 | Equip Skullclamp to some of your infinite tokens using some of your infinite mana to draw as many cards as you wish. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite colorless mana | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers | |
| Infinite blinking of most creatures | |
| Infinite blinking |
Combo Metadata
1167
DECKS
0.03%
OF 4306116 ELIGIBLE DECKS
Rank 3699
MOST PLAYED OF 56450 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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