Abdel Adrian, Gorion's Ward
Touch the Spirit Realm
Leonin Relic-Warder
Prerequisites
What do I need to start this combo?
| Abdel Adrian on the battlefield. | |
| Leonin Relic-Warder in exile (Leonin Relic-Warder exiled by Abdel Adrian in exile). | |
| Touch the Spirit Realm in hand. | |
Steps
How does this combo work?
1 | Cast Touch the Spirit Realm by paying |
2 | When Touch the Spirit Realm enters the battlefield, it triggers, exiling Abdel Adrian until Touch the Spirit Realm leaves the battlefield. |
3 | Abdel Adrian leaves the battlefield, ending its effect, causing Leonin Relic-Warder to return from exile to the battlefield. |
4 | When Leonin Relic-Warder enters the battlefield, its first ability triggers, exiling Touch the Spirit Realm. |
5 | Touch the Spirit Realm leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield. |
6 | When Abdel Adrian enters the battlefield, it triggers, exiling Leonin Relic-Warder and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token. |
7 | When Leonin Relic-Warder leaves the battlefield, its second ability triggers, returning Touch the Spirit Realm to the battlefield from exile. |
8 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite blinking of nonland permanents | |
| Infinite creature tokens | |
| Infinite ETB | |
| Infinite LTB |
Combo Metadata
2007
DECKS
0.05%
OF 3970569 ELIGIBLE DECKS
Rank 2170
MOST PLAYED OF 49646 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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