Marath, Will of the Wild
Mana Echoes
Unbound Flourishing
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Marath has at least three +1/+1 counters on it. | |
Steps
How does this combo work?
1 | Activate Marath by paying |
2 | Unbound Flourishing's second ability triggers, copying Marath's ability. |
3 | Resolve both Marath abilities, creating two 1/1 Elemental creture tokens. |
4 | The Elementals enter the battlefield, triggering Mana Echoes twice, adding for each Elemental you control. |
5 | Activate Marath by paying |
6 | Unbound Flourishing's second ability triggers, copying Marath's ability. |
7 | Resolve both Marath abilities, putting two +1/+1 counters on it. |
8 | Repeat. |
9 | Once you have infinite , you may repeat steps 5-7 to give Marath infinite +1/+1 counters, then use them to deal infinite damage to any target(s). |
Results
What do I get from this combo?
| Infinite +1/+1 counters | |
| Infinite colorless mana | |
| Infinite creature tokens | |
| Infinite damage | |
| Infinite ETB | |
| Infinite creature tokens that are infinitely large |
Combo Metadata
445
DECKS
0.05%
OF 873739 ELIGIBLE DECKS
Rank 5631
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Marath, Will of the Wild
15%inclusion443 decks2.94K decks
Urtet, Remnant of Memnarch
0.0%inclusion1 decks15.4K decks
The Wandering Minstrel
0.0%inclusion1 decks10.9K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Battles
Planeswalkers
Utility Lands
Mana Artifacts
Lands