Eirdu, Carrier of Dawn
Arcbound Ravager
Arcbound Bruiser
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Eirdu as Isilu, Carrier of Twilight on the battlefield). |
Steps
How does this combo work?
1 | Activate Arcbound Ravager by sacrificing Arcbound Bruiser. |
2 | When Arcbound Bruiser dies, its modular ability and persist ability trigger. |
3 | Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. |
4 | Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. |
5 | Resolve the Arcbound Ravager ability. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite +1/+1 counters on a creature | |
| Infinite +1/+1 counters on certain creatures | |
| Draw the game |
Combo Metadata
10
DECKS
0.00%
OF 294129 ELIGIBLE DECKS
Rank 25459
MOST PLAYED OF 48292 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Eirdu, Carrier of Dawn
0.2%inclusion8 decks3.49K decks
Top Commanders
Brimaz, Blight of Oreskos
0.0%inclusion1 decks2.37K decks
Fire Lord Zuko
0.0%inclusion1 decks8.14K decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands