Herigast, Erupting Nullkite
Myr Retriever
Junk Diver
Workshop Assistant
Glaring Fleshraker
Prerequisites
What do I need to start this combo?
| Junk Diver in your graveyard. | |
| Myr Retriever in hand. | |
| All other permanents on the battlefield. |
Steps
How does this combo work?
1 | Cast Myr Retriever for its emerge cost by paying |
2 | Glaring Fleshraker's first ability and Workshop Assistant trigger. |
3 | Resolve the Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token. |
4 | Resolve the Workshop Assistant trigger, returning Junk Diver from your graveyard to your hand. |
5 | When Myr Retriever enters the battlefield, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent. |
6 | Activate an Eldrazi Spawn by sacrificing it, adding . |
7 | Cast Junk Diver for its emerge cost by paying |
8 | Glaring Fleshraker's first ability and Myr Retriever trigger. |
9 | Resolve the Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token. |
10 | Resolve the Myr Retriever trigger, returning Workshop Assistant from your graveyard to your hand. |
11 | When Junk Diver enters the battlefield, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent. |
12 | Cast Workshop Assistant for its emerge cost by paying |
13 | Glaring Fleshraker's first ability and Junk Diver trigger. |
14 | Resolve the Glaring Fleshraker trigger, creating a 0/1 Eldrazi Spawn creature token. |
15 | Resolve the Junk Diver trigger, returning Myr Retriever from your graveyard to your hand. |
16 | When Workshop Assistant enters the battlefield, Glaring Fleshraker's second ability triggers, dealing 1 damage to each opponent. |
17 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite colorless mana | |
| Infinite damage | |
| Infinite storm count | |
| Infinite creature tokens |
Combo Metadata
94
DECKS
0.00%
OF 3152799 ELIGIBLE DECKS
Rank 11530
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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