Ardoz, Cobbler of War
Mana Echoes
Chromatic Orrery
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least three Goblins. | |
Steps
How does this combo work?
1 | Activate Ardoz by paying |
2 | The Goblin enters the battlefield, triggering Ardoz and Mana Echoes. |
3 | Resolve the Ardoz trigger, giving the Goblin +2/+0 until end of turn. |
4 | Resolve the Mana Echoes trigger, adding for each Goblin you control. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Infinite colored mana | |
| Infinite colorless mana | |
| Infinite creature tokens with haste | |
| Infinite creature ETB |
Combo Metadata
11
DECKS
0.00%
OF 5108812 ELIGIBLE DECKS
Rank 33100
MOST PLAYED OF 67554 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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