Animation Module
Boomer Scrapper
Krark-Clan Ironworks
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| You control at least two creatures. |
Steps
How does this combo work?
1 | Activate Krark-Clan Ironworks by sacrificing a creature, adding . |
2 | When the creature leaves the battlefield, Boomer Scrapper's second ability triggers, putting a +1/+1 counter on it. |
3 | Animation Module triggers, causing you to pay |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on Boomer Scrapper | |
| Infinite colorless mana | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers |
Combo Metadata
12
DECKS
0.00%
OF 1627607 ELIGIBLE DECKS
Rank 22931
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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