Ob Nixilis, Captive Kingpin
Glaring Fleshraker
Sensei's Divining Top
Hedron Detonator
Prerequisites
What do I need to start this combo?
| Sensei's Divining Top in hand. | |
| All other permanents on the battlefield. | |
Steps
How does this combo work?
1 | Cast Sensei's Divining Top by paying |
2 | When Sensei's Divining Top enters the battlefield, Hedron Detonator triggers. |
3 | Holding priority, activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library. |
4 | Resolve the Hedron Detonator trigger, dealing 1 damage to an opponent. |
5 | Ob Nixilis triggers, putting a +1/+1 counter on it, and exiling Sensei's Divining Top from the top of your library with the ability to cast it from exile until your end step. |
6 | Cast Sensei's Divining Top from exile by paying |
7 | Glaring Fleshraker's first ability triggers, creating a 0/1 Eldrazi Spawn creature token. |
8 | When the Eldrazi Spawn enters, Glaring Fleshraker's second ability trigger. dealing 1 damage to each opponent. |
9 | Ob Nixilis triggers, putting a +1/+1 counter on it and exiling the top card of your library with the ability to cast it from exile until your end step. |
10 | Activate the Eldrazi Spawn by sacrificing it, adding . |
11 | Repeat from step 2. |
Results
What do I get from this combo?
| Near-infinite damage | |
| Near-infinite ETB | |
| Near-infinite storm count | |
| Near-infinite LTB | |
| Near-infinite death triggers | |
| Near-infinite sacrifice triggers | |
| Near-infinite card draw | |
| Near-infinite draw triggers | |
| Near-infinite +1/+1 counters on a creature | |
| Exile a portion of your library with the ability to play the exiled cards until your end step |
Combo Metadata
34
DECKS
0.00%
OF 1647841 ELIGIBLE DECKS
Rank 17250
MOST PLAYED OF 46340 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.