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Chthonian Nightmare + Patron of the Arts + Priest of Gix Combo

  • Prerequisites

    What do I need to start this combo?

    • Priest of Gix in your graveyard.
    • Chthonian Nightmare and Patron of the Arts on the battlefield.
    • You have at least {e}{e}{e}.
  • Steps

    How does this combo work?

    • 1
      Activate Chthonian Nightmare by paying {e}{e}{e}, sacrificing Patron of the Arts and returning Chthonian Nightmare from the battlefield to your hand.
    • 2
      When Patron of the Arts dies, it triggers, creating a Treasure token.
    • 3
      Resolve the Chthonian Nightmare ability, returning Priest of Gix from your graveyard to the battlefield.
    • 4
      When Priest of Gix enters the battlefield, it triggers, adding {b}{b}{b}.
    • 5
      Cast Chthonian Nightmare by paying {1}{b}.
    • 6
      When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {e}{e}{e}.
    • 7
      Activate Chthonian Nightmare by paying {e}{e}{e}, sacrificing Priest of Gix and returning Chthonian Nightmare from the battlefield to your hand, returning Patron of the Arts from your graveyard to the battlefield.
    • 8
      When Patron of the Arts enters the battlefield, it triggers, creating a Treasure token.
    • 9
      Activate the Treasure by tapping and sacrificing it, adding {1}.
    • 10
      Cast Chthonian Nightmare by paying {1}{b}.
    • 11
      When Chthonian Nightmare enters the battlefield, it triggers, causing you to get {e}{e}{e}.
    • 12
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite storm count
    • Infinite colored mana
    • Infinite Treasure tokens

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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