Doomsday
Grenzo, Dungeon Warden
Kiki-Jiki, Mirror Breaker
Conspicuous Snoop
Torch Courier
Brazen Buccaneers
Sling-Gang Lieutenant
Prerequisites
What do I need to start this combo?
| Grenzo on the battlefield. | |
| Doomsday in hand. | |
| All other permanents in your graveyard or in your library. | |
| Your life total is at least 2. | |
Steps
How does this combo work?
1 | Cast Doomsday by paying , searching your library and graveyard for Torch Courier, Kiki-Jiki, Sling-Gang Lieutenant, Brazen Buccaneers and Conspicuous Snoop, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library in the order previously listed and losing half your life, rounded up. |
2 | Activate Grenzo by paying |
3 | Cast Torch Courier from the top of your library by paying . |
4 | Activate Torch Courier by sacrificing it, giving Conspicuous Snoop haste until end of turn. |
5 | Activate Conspicuous Snoop using Kiki-Jiki's ability by tapping it, creating a token copy of Conspicuous Snoop with haste. |
6 | Repeat step 5 with the new Conspicuous Snoop token an arbitrarily large amount of times. |
7 | Activate Grenzo by paying |
8 | Brazen Buccaneers enters the battlefield, revealing Kiki-Jiki, putting a +1/+1 counter on Brazen Buccaneers and putting Kiki-Jiki into your graveyard. |
9 | Activate a Conspicuous Snoop using Sling-Gang Lieutenant's ability by sacrificing a Goblin, causing an opponent to lose 1 life and you to gain 1 life. |
10 | Repeat from step 9. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Infinite creature tokens with haste | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite lifegain | |
| Infinite lifegain triggers | |
| Infinite lifeloss | |
| Infinite LTB | |
| Infinite sacrifice triggers |
Combo Metadata
1
DECKS
0.00%
OF 1724526 ELIGIBLE DECKS
Rank 43819
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.