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Esika's Chariot + There and Back Again + Hellkite Charger Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • There and Back Again has exactly two lore counters on it. An opponent cannot block and kill Esika's Chariot or Hellkite Charger.
  • Steps

    How does this combo work?

    • 1
      At the beginning of your precombat main phase, There and Back Again triggers, putting a lore counter on it.
    • 2
      There and Back Again's third chapter ability triggers, creating a legendary 6/6 Smaug creature token and causing you to sacrifice There and Back Again.
    • 3
      Activate Esika's Chariot's crew ability by tapping the Smaug token, causing Esika's Chariot to become an artifact creature until end of turn.
    • 4
      Declare Esika's Chariot and Hellkite Charger as attackers, triggering their abilities.
    • 5
      Resolve the Esika's Chariot's trigger, creating a copy of the Smaug token.
    • 6
      Put either Smaug token into your graveyard due to the legend rule.
    • 7
      When the Smaug token dies, it triggers, creating fourteen Treasure tokens.
    • 8
      Activate seven Treasures by tapping and sacrificing them, adding {5}{r}{r}.
    • 9
      Resolve the Hellkite Charger trigger, causing you to pay {5}{r}{r} to untap all attacking creatures and to get an additional combat phase after this one.
    • 10
      Repeat from step 4 each combat phase.
  • Results

    What do I get from this combo?

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite colored mana
    • Infinite death triggers
    • Infinite combat phases
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce
    • Infinite Treasure tokens
    • Infinite copies of tokens you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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