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Samut, the Driving Force + Runaway Steam-Kin + Haze of Rage Combo

  • Prerequisites

    What do I need to start this combo?

    • Haze of Rage in hand.
    • Samut and Runaway Steam-Kin on the battlefield.
    • Your speed is at least 3.
    • {r}{r}{r} minus {r} for each +1/+1 counter on Runaway Steam-Kin available
  • Steps

    How does this combo work?

    • 1
      If Runaway Steam-Kin has at least three +1/+1 counters on it, activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding {r}{r}{r}.
    • 2
      Cast Haze of Rage with buyback by paying {r}.
    • 3
      Haze of Rage's storm ability and Runaway Steam-Kin trigger.
    • 4
      Resolve the Runaway Steam-Kin trigger, putting a +1/+1 counter on it.
    • 5
      Resolve the Haze of Rage trigger, copying it for each spell cast before it this turn.
    • 6
      Resolve all Haze of Rages.
    • 7
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite storm count
    • Infinite magecraft triggers
    • Infinitely powerful creatures you control until end of turn

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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