Toph, the First Metalbender
Caged Sun
Prerequisites
What do I need to start this combo?
| Toph and Caged Sun on the battlefield. | |
| You control a mana-producing land who can produce mana of the color named by Caged Sun. |
Steps
How does this combo work?
1 | Activate a land by tapping it, adding at least one mana of the color named by Caged Sun. |
2 | Caged Sun triggers, adding one mana of that color. |
3 | Caged Sun triggers again, as it is a land due to Toph, adding one mana of that color. |
4 | Step 3 repeats in a mandatory infinite loop, causing the game to end in a draw. |
Results
What do I get from this combo?
| Draw the game |
Combo Metadata
677
DECKS
0.11%
OF 605085 ELIGIBLE DECKS
Rank 5676
MOST PLAYED OF 62330 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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