Another Round
Dockside Extortionist
Skullwinder
Prerequisites
What do I need to start this combo?
| Another Round in hand. | |
| Dockside Extortionist and Skullwinder on the battlefield. | |
| Opponents control at least three artifacts and/or enchantments. | |
Steps
How does this combo work?
1 | Cast Another Round by paying |
2 | When Dockside Extortionist and Skullwinder enter the battlefield, they trigger. |
3 | Resolve the Dockside Extortionist trigger, creating at least three Treasure tokens. |
4 | Resolve the Skullwinder trigger, returning Another Round from your graveyard to your hand. |
5 | Activate three Treasure tokens by tapping and sacrificing them, adding |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite colored mana | |
| Infinite storm count | |
| Infinite magecraft triggers | |
| Infinite blinking | |
| Infinite Treasure tokens | |
| Target opponent returns all cards in their graveyard to their hand |
Combo Metadata
1
DECKS
0.00%
OF 779312 ELIGIBLE DECKS
Rank 40365
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.