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Molten Echoes + Wispweaver Angel Combo

  • Prerequisites

    What do I need to start this combo?

    • Molten Echoes on the battlefield.
    • Wispweaver Angel in hand.
    • "Angel" chosen with Molten Echoes.
    • {4}{w}{w} available
  • Steps

    How does this combo work?

    • 1
      Cast Wispweaver Angel by paying {4}{w}{w}.
    • 2
      Wispweaver Angel enters the battlefield, triggering itself and Molten Echoes.
    • 3
      Resolve the Wispweaver Angel trigger, blinking another creature you control if possible.
    • 4
      Resolve the Molten Echoes trigger, creating a token copy of Wispweaver Angel with haste that will be exiled at the next end step.
    • 5
      The token copy of Wispweaver Angel enters the battlefield, triggering itself, blinking the nontoken Wispweaver Angel.
    • 6
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite blinking
    • Infinite creature tokens with haste
    • Infinite creature ETB
    • Infinite creature LTB

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
85%
Significant Results
85%
Early Game
77%
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