The Jolly Balloon Man + Village Bell-Ringer Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- The Jolly Balloon Man and Village Bell-Ringer on the battlefield.
- You control at least one creature that can tap to produce at least
.
Steps
How does this combo work?
- 1Activate a creature by tapping it, adding
.
- 2Activate The Jolly Balloon Man by paying
and tapping it, creating a token copy of Village Bell-Ringer that is a 1/1 Balloon with flying and haste in addition to its other types.
- 3When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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