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The Jolly Balloon Man + Village Bell-Ringer Combo

  • Prerequisites

    What do I need to start this combo?

    • The Jolly Balloon Man and Village Bell-Ringer on the battlefield.
    • You control at least one creature that can tap to produce at least {1}.
  • Steps

    How does this combo work?

    • 1
      Activate a creature by tapping it, adding {1}.
    • 2
      Activate The Jolly Balloon Man by paying {1} and tapping it, creating a token copy of Village Bell-Ringer that is a 1/1 Balloon with flying and haste in addition to its other types.
    • 3
      When the Village Bell-Ringer token enters the battlefield, it triggers, untapping all creatures you control.
    • 4
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite creature tokens with haste
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
71%
Significant Results
100%
Early Game
94%
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