Dockside Extortionist
Twilight Shepherd
Ashnod's Altar
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Opponents control at least three artifacts and/or enchantments. Twilight Shepherd does not have a -1/-1 counter on it. | |
Steps
How does this combo work?
1 | Activate Ashnod's Altar by sacrificing Twilight Shepherd, adding . |
2 | Twilight Shepherd dies, triggering its persist ability, returning it from your graveyard to the battlefield with a -1/-1 counter on it. |
3 | Twilight Shepherd enters the battlefield, triggering its ability. |
4 | Holding priority, activate Ashnod's Altar twice by sacrificing Twilight Shepherd and Dockside Extortionist, adding . |
5 | Resolve the Twilight Shepherd trigger, returning to your hand all cards that were put into your graveyard this turn. |
6 | Cast Dockside Extortionist by paying |
7 | Dockside Extortionist enters the battlefield, creating at least three Treasure tokens. |
8 | Activate the three Treasure tokens by tapping and sacrificing them, adding |
9 | Activate Ashnod's Altar by sacrificing Dockside Extortionist, adding . |
10 | Cast Twilight Shepherd by paying |
11 | Twilight Shepherd enters the battlefield, returning to your hand all cards that were put into your graveyard this turn. |
12 | Cast Dockside Extortionist by paying |
13 | Dockside Extortionist enters the battlefield, creating at least three Treasure tokens. |
14 | Activate two Treasure tokens by tapping and sacrificing them, adding . |
15 | Repeat. |
Results
What do I get from this combo?
| Infinite colored mana | |
| Infinite colorless mana | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite sacrifice triggers | |
| Infinite storm count | |
| Infinite Treasure tokens |
Combo Metadata
6
DECKS
0.00%
OF 1724613 ELIGIBLE DECKS
Rank 27706
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.