Neriv, Heart of the Storm
Ill-Tempered Loner
Prerequisites
What do I need to start this combo?
| Neriv on the battlefield. | |
| Ill-Tempered Loner // Howlpack Avenger in hand. | |
| You have a way to give Ill-Tempered Loner // Howlpack Avenger indestructible after it enters. You have a way to deal damage to Ill-Tempered Loner // Howlpack Avenger after it enters. | |
Steps
How does this combo work?
1 | Cast Ill-Tempered Loner // Howlpack Avenger by paying its mana cost. |
2 | Give Ill-Tempered Loner // Howlpack Avenger indestructible. |
3 | Deal damage to Ill-Tempered Loner // Howlpack Avenger. |
4 | Ill-Tempered Loner // Howlpack Avenger triggers, dealing double that much damage to itself due to Neriv. |
5 | Repeat step 4 an arbitrarily large number of times. |
6 | Resolve the final Ill-Tempered Loner // Howlpack Avenger trigger, dealing an arbitrarily large amount of damage to any target. |
Results
What do I get from this combo?
| Infinite damage to one opponent |
Combo Metadata
20
DECKS
0.00%
OF 886367 ELIGIBLE DECKS
Rank 25422
MOST PLAYED OF 61210 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.