Squall, SeeD Mercenary
Fear of Missing Out
Blasting Station
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| An opponent cannot block creatures you control. There are four or more card types among cards in your graveyard. |
Steps
How does this combo work?
1 | Declare Squall and Fear of Missing Out as attackers. |
2 | Fear of Missing Out's second ability triggers, untapping Squall and causing you to get an additional combat phase after this one. |
3 | Holding priority, activate Blasting Station by tapping it and sacrificing Fear of Missing Out. |
4 | Deal combat damage to an opponent using Squall, triggering Squall's second ability, returning Fear of Missing Out from your graveyard to the battlefield. |
5 | When Fear of Missing Out enters the battlefield, its first ability and Blasting Station trigger. |
6 | Resolve the Fear of Missing Out trigger, causing you to rummage. |
7 | Resolve the Blasting Station trigger, untapping it. |
8 | Repeat each combat phase. |
Results
What do I get from this combo?
| Near-infinite damage | |
| Infinite self-discard triggers | |
| Near-infinite ETB | |
| Infinite draw triggers | |
| Near-infinite LTB | |
| Infinite rummaging | |
| Near-infinite death triggers | |
| Near-infinite sacrifice triggers | |
| Near-infinite combat damage | |
| Near-infinite combat phases |
Combo Metadata
2
DECKS
0.00%
OF 320142 ELIGIBLE DECKS
Rank 34570
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.