Badgermole Cub
Emiel the Blessed
Serra's Sanctum
Prerequisites
What do I need to start this combo?
| Badgermole Cub in hand. | |
| Emiel the Blessed and Serra's Sanctum on the battlefield. | |
| You control at least five enchantments. | |
Steps
How does this combo work?
1 | Cast Badgermole Cub by paying |
2 | When Badgermole Cub enters, it triggers, earthbending Serra's Sanctum. |
3 | Activate Serra's Sanctum by tapping it, adding at least |
4 | Badgermole Cub triggers, adding . |
5 | Activate Emiel the Blessed by paying |
6 | Activate Emiel the Blessed by paying |
7 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite creature ETB | |
| Infinite creature LTB | |
| Infinite blinking | |
| Infinite green mana | |
| Infinite landfall triggers | |
| Infinite mana lands you control can produce | |
| Infinite white mana |
Combo Metadata
53
DECKS
0.00%
OF 1156468 ELIGIBLE DECKS
Rank 18994
MOST PLAYED OF 65008 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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