Kodama of the East Tree
Dual Nature
Aether Channeler
Prerequisites
What do I need to start this combo?
| Aether Channeler in hand. | |
| Kodama of the East Tree and Dual Nature on the battlefield. | |
Steps
How does this combo work?
1 | Cast Aether Channeler by paying |
2 | Aether Channeler enters the battlefield, triggering itself, Dual Nature's first ability, and Kodama. |
3 | Resolve the Kodama trigger, choosing to put nothing from your hand onto the battlefield. |
4 | Resolve the Aether Channeler trigger, choosing any of its modes. |
5 | Resolve the Dual Nature trigger, creating a token copy of Aether Channeler. |
6 | The token Aether Channeler enters the battlefield, triggering itself and Kodama. |
7 | Resolve the Aether Channeler trigger, returning the nontoken Aether Channeler from the battlefield to your hand. |
8 | Aether Channeler leaves the battlefield, triggering Dual Nature's second ability, exiling all tokens named Aether Channeler. |
9 | Resolve the Kodama trigger, putting Aether Channeler from your hand onto the battlefield. |
10 | Aether Channeler enters the battlefield, triggering itself and Dual Nature. |
11 | Repeat from step 4. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite creature tokens | |
| Infinite draw triggers | |
| Infinite ETB | |
| Infinite LTB |
Combo Metadata
11
DECKS
0.00%
OF 1673998 ELIGIBLE DECKS
Rank 23520
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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