Hermit Druid
Beacon of Tomorrows
Prerequisites
What do I need to start this combo?
| Hermit Druid on the battlefield. | |
| Beacon of Tomorrows in hand. | |
| Hermit Druid does not have summoning sickness.You have no basic lands in library. | |
Steps
How does this combo work?
1 | Activate Hermit Druid by paying and tapping it, causing you to mill your library. |
2 | Cast Beacon of Tomorrows by paying |
3 | Move to your next turn, drawing Beacon of Tomorrows during your draw step. |
4 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite self-mill | |
| Infinite turns | |
| Skip your draw step |
Combo Metadata
24
DECKS
0.00%
OF 1673998 ELIGIBLE DECKS
Rank 18703
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed early game?
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