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Lumra, Bellow of the Woods + Walk the Aeons + Conjurer's Closet Combo

  • Prerequisites

    What do I need to start this combo?

    • Walk the Aeons in hand.
    • Lumra and Conjurer's Closet on the battlefield.
    • You control at least three Islands.
    • {4}{u}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Cast Walk the Aeons for its buyback cost by paying {4}{u}{u} and sacrificing three Islands, causing you to take an extra turn after this one and return Walk the Aeons to your hand.
    • 2
      Blink Lumra using Conjurer's Closet.
    • 3
      When Lumra enters, it triggers, causing you to mill four cards and then return all land cards from your graveyard to the battlefield tapped.
    • 4
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Lock
    • Significant turns

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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