Wight of the Reliquary
Greensleeves, Maro-Sorcerer
Elven Raft-Steerer
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Wight of the Reliquary does not have summoning sickness. You control at least one additional creature. |
Steps
How does this combo work?
1 | Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped. |
2 | When the land enters the battlefield, Greensleeves and Elven Raft-Steerer trigger. |
3 | Resolve the Greensleeves trigger, creating a creature token. |
4 | Resolve the Elven Raft-Steerer trigger, untapping Wight of the Reliquary. |
5 | Repeat. |
Results
What do I get from this combo?
| Near-infinite landfall triggers | |
| Put all lands from your library onto the battlefield tapped |
Combo Metadata
30
DECKS
0.01%
OF 201750 ELIGIBLE DECKS
Rank 24003
MOST PLAYED OF 67846 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Zimone and Dina
2.0%inclusion25 decks1.28K decks
Glarb, Calamity's Augur
0.0%inclusion2 decks4.78K decks
Teval, the Balanced Scale
0.0%inclusion2 decks8.87K decks
Nine-Fingers Keene
0.1%inclusion1 decks1.06K decks
Top Cards
High Lift Cards
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Lands