Zimone, Quandrix Prodigy
Retreat to Coralhelm
Spelunking
Gruul Turf
Prerequisites
What do I need to start this combo?
| Gruul Turf in hand. | |
| All other permanents on the battlefield (Zimone without summoning sickness on the battlefield). | |
Steps
How does this combo work?
1 | Activate Zimone's first ability by paying |
2 | When Gruul Turf enters the battlefield, it and Retreat to Coralhelm trigger. |
3 | Holding priority, activate Gruul Turf by tapping it, adding . |
4 | Resolve the Gruul Turf trigger from step 2, returning itself from the battlefield to your hand. |
5 | Resolve the Retreat to Coralhelm trigger, untapping Zimone. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite red mana | |
| Infinite green mana | |
| Infinite landfall triggers | |
| Infinite card draw | |
| Infinite draw triggers |
Combo Metadata
94
DECKS
0.01%
OF 1032170 ELIGIBLE DECKS
Rank 14681
MOST PLAYED OF 59085 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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