Bruce Banner
Desert
Pip-Boy 3000
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Bruce Banner // The Incredible Hulk as The Incredible Hulk and without summoning sickness on the battlefield and Pip-Boy 3000 attached to The Incredible Hulk on the battlefield). | |
| An opponent cannot block and kill The Incredible Hulk. |
Steps
How does this combo work?
1 | Declare The Incredible Hulk as an attacker, triggering the ability given to it by Pip-Boy 3000, untapping all lands you control. |
2 | During the end of combat step, activate Desert's second ability by tapping it, dealing 1 damage to The Incredible Hulk. |
3 | The Incredible Hulk triggers, putting a +1/+1 counter on it and then untapping it and causing you to gain an additional combat phase after this one. |
4 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on a creature | |
| Infinite combat phases | |
| Infinite mana lands you control can produce | |
| Infinite untap of lands you control |
Combo Metadata
78
DECKS
0.53%
OF 14810 ELIGIBLE DECKS
Rank 15169
MOST PLAYED OF 55542 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.