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Keeper of the Nine Gales + Stasis Combo

  • Prerequisites

    What do I need to start this combo?

    • Keeper of the Nine Gales and Stasis on the battlefield.
    • Keeper of the Nine Gales does not have summoning sickness. You control at least two additional Birds.
    • {1}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Stasis causes your opponents to skip their untap steps.
    • 2
      During the opponent's turn prior to yours, after the untap step would occur, activate Keeper of the Nine Gales by tapping it and two other Birds you control, returning Stasis from the battlefield to your hand.
    • 3
      During your turn, cast Stasis by paying {1}{u}.
    • 4
      Repeat.
  • Results

    What do I get from this combo?

    • Mass Land Denial
    • Opponents skip their untap steps
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo in a close vote while it is an early game combo. Play with caution.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
47%
Significant Results
94%
Early Game
88%
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