Keeper of the Nine Gales + Stasis Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Keeper of the Nine Gales and Stasis on the battlefield.
- Keeper of the Nine Gales does not have summoning sickness. You control at least two additional Birds.
each turn available
Steps
How does this combo work?
- 1Stasis causes your opponents to skip their untap steps.
- 2During the opponent's turn prior to yours, after the untap step would occur, activate Keeper of the Nine Gales by tapping it and two other Birds you control, returning Stasis from the battlefield to your hand.
- 3During your turn, cast Stasis by paying
.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Mass Land Denial
- Opponents skip their untap steps
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote while it is an early game combo. Play with caution.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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